// Created by Crowbar 0.71
====== File Size ======
	1,417,906
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 1,063 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	1,064 - 21,803 theMdlFileData.theBones 85
	21,804 - 24,103 theMdlFileData.theAttachments 25
	24,104 - 24,115 theMdlFileData.theHitboxSets 1
	24,116 - 24,203 [ERROR] Unread bytes (non-zero) [ 4C 4F 0C 03 4E 09 0B 4A 4D 50 05 06 07 54 53 3F 40 0D 12 10 15 ... ]
	24,204 - 32,667 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 92
	24,205 - 24,208 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list)
	24,209 - 24,211 anAnimationDesc.anAnimation [@ref] alignment [ 0E 0A 00 ]
	24,212 - 24,295 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,296 - 24,313 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	24,314 - 24,317 anAnimationDesc.anAnimation [ads_in_anim] (unused empty data structure at the end of the list)
	24,318 - 24,319 anAnimationDesc.anAnimation [ads_in_anim] alignment [ 00 00 ]
	24,320 - 24,388 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 18 21 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,389 - 24,392 anAnimationDesc.anAnimation [ads_out_anim] (unused empty data structure at the end of the list)
	24,393 - 24,395 anAnimationDesc.anAnimation [ads_out_anim] alignment [ 0E 0A 00 ]
	24,396 - 24,480 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,481 - 24,484 anAnimationDesc.anAnimation [ads_in_slide_anim] (unused empty data structure at the end of the list)
	24,485 - 24,487 anAnimationDesc.anAnimation [ads_in_slide_anim] alignment [ 0D 0A 00 ]
	24,488 - 24,571 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 08 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,572 - 24,583 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	24,584 - 24,587 anAnimationDesc.anAnimation [ads_out_slide_anim] (unused empty data structure at the end of the list)
	24,588 - 24,664 [ERROR] Unread bytes (non-zero) [ 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 94 47 00 00 00 ... ]
	24,665 - 24,668 anAnimationDesc.anAnimation [ads_in_onehanded_anim] (unused empty data structure at the end of the list)
	24,669 - 24,671 anAnimationDesc.anAnimation [ads_in_onehanded_anim] alignment [ 0D 0A 00 ]
	24,672 - 24,755 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,756 - 24,783 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	24,783 - 24,784 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	24,785 - 24,788 anAnimationDesc.anAnimation [ads_out_onehanded_anim] (unused empty data structure at the end of the list)
	24,789 - 24,791 anAnimationDesc.anAnimation [ads_out_onehanded_anim] alignment [ 5E 00 00 ]
	24,792 - 24,848 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,849 - 24,852 anAnimationDesc.anAnimation [run_anim_static] (unused empty data structure at the end of the list)
	24,853 - 24,855 anAnimationDesc.anAnimation [run_anim_static] alignment [ 0C 0A 00 ]
	24,856 - 24,940 [ERROR] Unread bytes (non-zero) [ 00 00 04 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,941 - 24,944 anAnimationDesc.anAnimation [run_anim] (unused empty data structure at the end of the list)
	24,945 - 24,947 anAnimationDesc.anAnimation [run_anim] alignment [ 0C 0A 00 ]
	24,948 - 25,031 [ERROR] Unread bytes (non-zero) [ 00 00 10 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,032 - 25,053 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	25,047 - 25,048 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 21)
	25,049 - 25,068 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F8 7B 00 00 00 ]
	25,069 - 25,070 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	25,071 - 25,074 anAnimationDesc.anAnimation [run_anim_layer] (unused empty data structure at the end of the list)
	25,075 - 25,075 anAnimationDesc.anAnimation [run_anim_layer] alignment [ 00 ]
	25,076 - 25,124 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,125 - 25,128 anAnimationDesc.anAnimation [walk_anim_static] (unused empty data structure at the end of the list)
	25,129 - 25,131 anAnimationDesc.anAnimation [walk_anim_static] alignment [ 0B 0A 00 ]
	25,132 - 25,216 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,217 - 25,220 anAnimationDesc.anAnimation [walk_anim] (unused empty data structure at the end of the list)
	25,221 - 25,223 anAnimationDesc.anAnimation [walk_anim] alignment [ 0B 0A 00 ]
	25,224 - 25,307 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,308 - 25,329 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25)
	25,323 - 25,324 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 25)
	25,325 - 25,348 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 93 00 00 00 00 ... ]
	25,349 - 25,350 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	25,351 - 25,354 anAnimationDesc.anAnimation [walk_ads_anim] (unused empty data structure at the end of the list)
	25,355 - 25,355 anAnimationDesc.anAnimation [walk_ads_anim] alignment [ 00 ]
	25,356 - 25,400 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,401 - 25,404 anAnimationDesc.anAnimation [walk_anim_nocam] (unused empty data structure at the end of the list)
	25,405 - 25,407 anAnimationDesc.anAnimation [walk_anim_nocam] alignment [ 0A 0A 00 ]
	25,408 - 25,676 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,677 - 25,680 anAnimationDesc.anAnimation [idle_anim] (unused empty data structure at the end of the list)
	25,681 - 25,683 anAnimationDesc.anAnimation [idle_anim] alignment [ 0A 0A 00 ]
	25,684 - 25,768 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,769 - 25,772 anAnimationDesc.anAnimation [idle_ads_anim] (unused empty data structure at the end of the list)
	25,773 - 25,775 anAnimationDesc.anAnimation [idle_ads_anim] alignment [ 09 0A 00 ]
	25,776 - 25,860 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,861 - 25,864 anAnimationDesc.anAnimation [idle_onehanded_anim] (unused empty data structure at the end of the list)
	25,865 - 25,867 anAnimationDesc.anAnimation [idle_onehanded_anim] alignment [ 09 0A 00 ]
	25,868 - 25,952 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,953 - 25,956 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] (unused empty data structure at the end of the list)
	25,957 - 25,959 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] alignment [ 09 0A 00 ]
	25,960 - 26,043 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,044 - 26,059 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 29; sectionFrameCount = 29)
	26,058 - 26,059 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	26,060 - 26,063 anAnimationDesc.anAnimation [idle_check_anim] (unused empty data structure at the end of the list)
	26,064 - 26,136 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 14 0E 01 00 00 00 00 00 00 ... ]
	26,137 - 26,140 anAnimationDesc.anAnimation [idle_check_ads_anim] (unused empty data structure at the end of the list)
	26,141 - 26,143 anAnimationDesc.anAnimation [idle_check_ads_anim] alignment [ 08 0A 00 ]
	26,144 - 26,228 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,229 - 26,232 anAnimationDesc.anAnimation [idle_check_anim_nod] (unused empty data structure at the end of the list)
	26,233 - 26,235 anAnimationDesc.anAnimation [idle_check_anim_nod] alignment [ 08 0A 00 ]
	26,236 - 26,319 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,320 - 26,335 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 28; sectionFrameCount = 28)
	26,334 - 26,335 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	26,336 - 26,339 anAnimationDesc.anAnimation [attack_anim] (unused empty data structure at the end of the list)
	26,340 - 26,412 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 50 41 01 00 00 00 00 00 00 ... ]
	26,413 - 26,416 anAnimationDesc.anAnimation [attack_ads_anim] (unused empty data structure at the end of the list)
	26,417 - 26,419 anAnimationDesc.anAnimation [attack_ads_anim] alignment [ 07 0A 00 ]
	26,420 - 26,504 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,505 - 26,508 anAnimationDesc.anAnimation [attack_slide_anim] (unused empty data structure at the end of the list)
	26,509 - 26,511 anAnimationDesc.anAnimation [attack_slide_anim] alignment [ 07 0A 00 ]
	26,512 - 26,595 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,596 - 26,605 anAnimationDesc.anAnimation (frameCount = 13; sectionFrameCount = 13)
	26,606 - 26,609 [ERROR] Unread bytes (non-zero) [ F0 41 04 00 ]
	26,610 - 26,611 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	26,612 - 26,615 anAnimationDesc.anAnimation [attack_onehanded_anim] (unused empty data structure at the end of the list)
	26,616 - 26,688 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 8C 61 01 00 00 00 00 00 00 ... ]
	26,689 - 26,692 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] (unused empty data structure at the end of the list)
	26,693 - 26,695 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] alignment [ 06 0A 00 ]
	26,696 - 26,780 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,781 - 26,784 anAnimationDesc.anAnimation [@reload_seq] (unused empty data structure at the end of the list)
	26,785 - 26,787 anAnimationDesc.anAnimation [@reload_seq] alignment [ 06 0A 00 ]
	26,788 - 26,871 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 49 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,872 - 26,893 anAnimationDesc.anAnimation (frameCount = 51; sectionFrameCount = 51)
	26,894 - 26,938 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 18 9A 01 00 00 00 00 00 00 00 00 ... ]
	26,939 - 26,940 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	26,941 - 26,944 anAnimationDesc.anAnimation [reload_late1_anim] (unused empty data structure at the end of the list)
	26,945 - 26,947 anAnimationDesc.anAnimation [reload_late1_anim] alignment [ 00 00 00 ]
	26,948 - 26,964 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AC ]
	26,965 - 26,968 anAnimationDesc.anAnimation [@reload_empty_seq] (unused empty data structure at the end of the list)
	26,969 - 26,971 anAnimationDesc.anAnimation [@reload_empty_seq] alignment [ 06 0A 00 ]
	26,972 - 27,055 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 59 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,056 - 27,071 anAnimationDesc.anAnimation (frameCount = 67; sectionFrameCount = 67)
	27,072 - 27,148 [ERROR] Unread bytes (non-zero) [ 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 F5 01 00 00 ... ]
	27,149 - 27,152 anAnimationDesc.anAnimation [reload_empty_late2_anim] (unused empty data structure at the end of the list)
	27,153 - 27,155 anAnimationDesc.anAnimation [reload_empty_late2_anim] alignment [ 05 0A 00 ]
	27,156 - 27,240 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,241 - 27,244 anAnimationDesc.anAnimation [reload_empty_late3_anim] (unused empty data structure at the end of the list)
	27,245 - 27,247 anAnimationDesc.anAnimation [reload_empty_late3_anim] alignment [ 05 0A 00 ]
	27,248 - 27,331 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,332 - 27,347 anAnimationDesc.anAnimation (frameCount = 73; sectionFrameCount = 73)
	27,348 - 27,424 [ERROR] Unread bytes (non-zero) [ 49 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DC 58 02 00 00 ... ]
	27,425 - 27,428 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] (unused empty data structure at the end of the list)
	27,429 - 27,431 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] alignment [ 04 0A 00 ]
	27,432 - 27,516 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 33 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,517 - 27,520 anAnimationDesc.anAnimation [@reload_empty_onehanded_seq] (unused empty data structure at the end of the list)
	27,521 - 27,523 anAnimationDesc.anAnimation [@reload_empty_onehanded_seq] alignment [ 04 0A 00 ]
	27,524 - 27,607 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 59 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,608 - 27,617 anAnimationDesc.anAnimation (frameCount = 67; sectionFrameCount = 67)
	27,618 - 27,621 [ERROR] Unread bytes (non-zero) [ F0 41 00 00 ]
	27,622 - 27,623 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	27,624 - 27,627 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] (unused empty data structure at the end of the list)
	27,628 - 27,700 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 D8 F1 02 00 00 00 00 00 00 ... ]
	27,701 - 27,704 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] (unused empty data structure at the end of the list)
	27,705 - 27,707 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] alignment [ 03 0A 00 ]
	27,708 - 27,792 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,793 - 27,796 anAnimationDesc.anAnimation [reload_empty_onehanded_late3_anim] (unused empty data structure at the end of the list)
	27,797 - 27,799 anAnimationDesc.anAnimation [reload_empty_onehanded_late3_anim] alignment [ 03 0A 00 ]
	27,800 - 27,883 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,884 - 27,899 anAnimationDesc.anAnimation (frameCount = 73; sectionFrameCount = 73)
	27,900 - 27,903 anAnimationDesc.anAnimation [@reload_crouch_seq] (unused empty data structure at the end of the list)
	27,904 - 27,976 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 94 5C 03 00 00 00 00 00 00 ... ]
	27,977 - 27,980 anAnimationDesc.anAnimation [reload_late1_crouch_anim] (unused empty data structure at the end of the list)
	27,981 - 27,983 anAnimationDesc.anAnimation [reload_late1_crouch_anim] alignment [ 03 0A 00 ]
	27,984 - 28,068 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 33 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,069 - 28,072 anAnimationDesc.anAnimation [@reload_empty_crouch_seq] (unused empty data structure at the end of the list)
	28,073 - 28,075 anAnimationDesc.anAnimation [@reload_empty_crouch_seq] alignment [ 02 0A 00 ]
	28,076 - 28,159 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 59 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,160 - 28,169 anAnimationDesc.anAnimation (frameCount = 67; sectionFrameCount = 67)
	28,170 - 28,173 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] (unused empty data structure at the end of the list)
	28,174 - 28,175 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] alignment [ 00 00 ]
	28,176 - 28,252 [ERROR] Unread bytes (non-zero) [ 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 E7 03 00 00 ... ]
	28,253 - 28,256 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] (unused empty data structure at the end of the list)
	28,257 - 28,259 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] alignment [ 02 0A 00 ]
	28,260 - 28,343 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,344 - 28,353 anAnimationDesc.anAnimation (frameCount = 32; sectionFrameCount = 32)
	28,354 - 28,357 anAnimationDesc.anAnimation [reload_empty_late3_crouch_anim] (unused empty data structure at the end of the list)
	28,358 - 28,359 anAnimationDesc.anAnimation [reload_empty_late3_crouch_anim] alignment [ 00 00 ]
	28,360 - 28,432 [ERROR] Unread bytes (non-zero) [ 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 78 2F 04 00 00 ... ]
	28,433 - 28,434 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	28,435 - 28,436 [ERROR] Unread bytes (non-zero) [ 00 EC ]
	28,437 - 28,440 anAnimationDesc.anAnimation [@reload_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	28,441 - 28,443 anAnimationDesc.anAnimation [@reload_onehanded_crouch_seq] alignment [ 01 0A 00 ]
	28,444 - 28,528 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 49 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,529 - 28,532 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list)
	28,533 - 28,535 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] alignment [ 01 0A 00 ]
	28,536 - 28,619 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 33 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,620 - 28,623 anAnimationDesc.anAnimation (frameCount = 89; sectionFrameCount = 89)
	28,624 - 28,627 anAnimationDesc.anAnimation [@reload_empty_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	28,628 - 28,678 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 59 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,679 - 28,680 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	28,681 - 28,712 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,713 - 28,716 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list)
	28,717 - 28,719 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] alignment [ 01 0A 00 ]
	28,720 - 28,804 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,805 - 28,808 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_crouch_anim] (unused empty data structure at the end of the list)
	28,809 - 28,811 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_crouch_anim] alignment [ 01 0A 00 ]
	28,812 - 28,895 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,896 - 28,923 anAnimationDesc.anAnimation (frameCount = 32; sectionFrameCount = 32)
	28,924 - 28,943 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 40 1A 05 00 00 00 00 00 00 00 00 00 00 00 00 00 ]
	28,944 - 28,945 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	28,946 - 28,949 anAnimationDesc.anAnimation [reload_empty_onehanded_late3_crouch_anim] (unused empty data structure at the end of the list)
	28,950 - 28,951 anAnimationDesc.anAnimation [reload_empty_onehanded_late3_crouch_anim] alignment [ 00 00 ]
	28,952 - 28,988 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,989 - 28,992 anAnimationDesc.anAnimation [switch_to_onehanded_anim] (unused empty data structure at the end of the list)
	28,993 - 28,995 anAnimationDesc.anAnimation [switch_to_onehanded_anim] alignment [ 00 0A 00 ]
	28,996 - 29,080 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,081 - 29,084 anAnimationDesc.anAnimation [switch_to_twohanded_anim] (unused empty data structure at the end of the list)
	29,085 - 29,087 anAnimationDesc.anAnimation [switch_to_twohanded_anim] alignment [ 00 0A 00 ]
	29,088 - 29,171 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,172 - 29,193 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 31; sectionFrameCount = 31)
	29,186 - 29,187 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	29,188 - 29,218 [ERROR] Unread bytes (non-zero) [ 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FC 51 05 00 00 ... ]
	29,219 - 29,220 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	29,221 - 29,224 anAnimationDesc.anAnimation [switch_to_jump_anim] (unused empty data structure at the end of the list)
	29,225 - 29,227 anAnimationDesc.anAnimation [switch_to_jump_anim] alignment [ 00 00 00 ]
	29,228 - 29,264 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,265 - 29,268 anAnimationDesc.anAnimation [switch_to_land_anim] (unused empty data structure at the end of the list)
	29,269 - 29,271 anAnimationDesc.anAnimation [switch_to_land_anim] alignment [ FF 09 00 ]
	29,272 - 29,355 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,356 - 29,377 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 31; sectionFrameCount = 31)
	29,370 - 29,371 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	29,372 - 29,402 [ERROR] Unread bytes (non-zero) [ 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 84 5E 05 00 00 ... ]
	29,403 - 29,404 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	29,405 - 29,408 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] (unused empty data structure at the end of the list)
	29,409 - 29,411 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] alignment [ 00 00 00 ]
	29,412 - 29,448 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,449 - 29,452 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] (unused empty data structure at the end of the list)
	29,453 - 29,455 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] alignment [ FF 09 00 ]
	29,456 - 29,540 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,541 - 29,544 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] (unused empty data structure at the end of the list)
	29,545 - 29,547 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] alignment [ FF 09 00 ]
	29,548 - 29,631 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,632 - 29,647 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 19; sectionFrameCount = 19)
	29,645 - 29,646 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	29,646 - 29,647 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	29,648 - 29,651 anAnimationDesc.anAnimation [switch_to_land_ads_anim] (unused empty data structure at the end of the list)
	29,652 - 29,907 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 10 71 05 00 00 00 00 00 00 ... ]
	29,908 - 29,929 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	29,930 - 29,944 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 1C 12 06 00 00 ]
	29,945 - 29,946 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	29,947 - 29,950 anAnimationDesc.anAnimation [@draw_seq] (unused empty data structure at the end of the list)
	29,951 - 29,951 anAnimationDesc.anAnimation [@draw_seq] alignment [ 00 ]
	29,952 - 30,000 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,001 - 30,004 anAnimationDesc.anAnimation [@draw_onehanded_seq] (unused empty data structure at the end of the list)
	30,005 - 30,007 anAnimationDesc.anAnimation [@draw_onehanded_seq] alignment [ FD 09 00 ]
	30,008 - 30,092 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,093 - 30,096 anAnimationDesc.anAnimation [@draw_crouch_seq] (unused empty data structure at the end of the list)
	30,097 - 30,099 anAnimationDesc.anAnimation [@draw_crouch_seq] alignment [ FD 09 00 ]
	30,100 - 30,183 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,184 - 30,199 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	30,200 - 30,276 [ERROR] Unread bytes (non-zero) [ 15 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 18 4E 06 00 00 ... ]
	30,277 - 30,280 anAnimationDesc.anAnimation [@holster_seq] (unused empty data structure at the end of the list)
	30,281 - 30,283 anAnimationDesc.anAnimation [@holster_seq] alignment [ FC 09 00 ]
	30,284 - 30,368 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,369 - 30,372 anAnimationDesc.anAnimation [@holster_onehanded_seq] (unused empty data structure at the end of the list)
	30,373 - 30,375 anAnimationDesc.anAnimation [@holster_onehanded_seq] alignment [ FC 09 00 ]
	30,376 - 30,459 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,460 - 30,475 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	30,476 - 30,552 [ERROR] Unread bytes (non-zero) [ 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F4 8E 06 00 00 ... ]
	30,553 - 30,556 anAnimationDesc.anAnimation [@raise_onehanded_seq] (unused empty data structure at the end of the list)
	30,557 - 30,559 anAnimationDesc.anAnimation [@raise_onehanded_seq] alignment [ FB 09 00 ]
	30,560 - 30,643 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,644 - 30,653 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	30,654 - 30,656 [ERROR] Unread bytes (non-zero) [ F0 41 00 ]
	30,657 - 30,658 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	30,659 - 30,662 anAnimationDesc.anAnimation [@raise_frommelee_seq] (unused empty data structure at the end of the list)
	30,663 - 30,663 anAnimationDesc.anAnimation [@raise_frommelee_seq] alignment [ 00 ]
	30,664 - 30,736 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 5C AC 06 00 00 00 00 00 00 ... ]
	30,737 - 30,740 anAnimationDesc.anAnimation [@raise_crouch_seq] (unused empty data structure at the end of the list)
	30,741 - 30,743 anAnimationDesc.anAnimation [@raise_crouch_seq] alignment [ FB 09 00 ]
	30,744 - 30,828 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,829 - 30,832 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	30,833 - 30,835 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] alignment [ FB 09 00 ]
	30,836 - 30,919 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,920 - 30,941 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	30,942 - 30,946 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 ]
	30,947 - 30,948 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	30,949 - 30,952 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] (unused empty data structure at the end of the list)
	30,953 - 30,955 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] alignment [ DE 06 00 ]
	30,956 - 31,012 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,013 - 31,016 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] (unused empty data structure at the end of the list)
	31,017 - 31,019 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] alignment [ FA 09 00 ]
	31,020 - 31,104 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,105 - 31,108 anAnimationDesc.anAnimation [@lower_seq] (unused empty data structure at the end of the list)
	31,109 - 31,111 anAnimationDesc.anAnimation [@lower_seq] alignment [ FA 09 00 ]
	31,112 - 31,195 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,196 - 31,211 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	31,212 - 31,288 [ERROR] Unread bytes (non-zero) [ 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 D4 10 07 00 00 ... ]
	31,289 - 31,292 anAnimationDesc.anAnimation [@sprint_seq] (unused empty data structure at the end of the list)
	31,293 - 31,295 anAnimationDesc.anAnimation [@sprint_seq] alignment [ F9 09 00 ]
	31,296 - 31,380 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,381 - 31,384 anAnimationDesc.anAnimation [@sprintraise_seq] (unused empty data structure at the end of the list)
	31,385 - 31,387 anAnimationDesc.anAnimation [@sprintraise_seq] alignment [ F9 09 00 ]
	31,388 - 31,471 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,472 - 31,487 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	31,488 - 31,564 [ERROR] Unread bytes (non-zero) [ 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 43 07 00 00 ... ]
	31,565 - 31,568 anAnimationDesc.anAnimation [@sprintraise_seq_air] (unused empty data structure at the end of the list)
	31,569 - 31,571 anAnimationDesc.anAnimation [@sprintraise_seq_air] alignment [ F8 09 00 ]
	31,572 - 31,656 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,657 - 31,660 anAnimationDesc.anAnimation [@sprintdraw_seq] (unused empty data structure at the end of the list)
	31,661 - 31,663 anAnimationDesc.anAnimation [@sprintdraw_seq] alignment [ F8 09 00 ]
	31,664 - 31,748 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,749 - 31,752 anAnimationDesc.anAnimation [@sprintholster_seq] (unused empty data structure at the end of the list)
	31,753 - 31,755 anAnimationDesc.anAnimation [@sprintholster_seq] alignment [ F8 09 00 ]
	31,756 - 31,840 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,841 - 31,844 anAnimationDesc.anAnimation [@sprint_onehanded_seq] (unused empty data structure at the end of the list)
	31,845 - 31,847 anAnimationDesc.anAnimation [@sprint_onehanded_seq] alignment [ F7 09 00 ]
	31,848 - 31,931 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,932 - 31,947 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	31,948 - 31,951 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] (unused empty data structure at the end of the list)
	31,952 - 32,024 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 E4 9D 07 00 00 00 00 00 00 ... ]
	32,025 - 32,028 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] (unused empty data structure at the end of the list)
	32,029 - 32,031 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] alignment [ F7 09 00 ]
	32,032 - 32,116 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,117 - 32,120 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] (unused empty data structure at the end of the list)
	32,121 - 32,123 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] alignment [ F7 09 00 ]
	32,124 - 32,207 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,208 - 32,217 anAnimationDesc.anAnimation (frameCount = 14; sectionFrameCount = 14)
	32,218 - 32,221 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] (unused empty data structure at the end of the list)
	32,222 - 32,223 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] alignment [ 00 00 ]
	32,224 - 32,300 [ERROR] Unread bytes (non-zero) [ 0E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 D8 07 00 00 ... ]
	32,301 - 32,304 anAnimationDesc.anAnimation [optic_anim_layer] (unused empty data structure at the end of the list)
	32,305 - 32,307 anAnimationDesc.anAnimation [optic_anim_layer] alignment [ F6 09 00 ]
	32,308 - 32,392 [ERROR] Unread bytes (non-zero) [ 00 00 20 42 05 00 00 00 27 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,393 - 32,396 anAnimationDesc.anAnimation [optic_anim_layer_ads] (unused empty data structure at the end of the list)
	32,397 - 32,399 anAnimationDesc.anAnimation [optic_anim_layer_ads] alignment [ F6 09 00 ]
	32,400 - 41,941 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	41,942 - 41,943 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	41,944 - 42,197 [ERROR] Unread bytes (non-zero) [ 11 B5 E8 88 60 85 00 3C 00 3C 00 3C 50 00 00 00 03 05 01 80 D6 ... ]
	42,198 - 42,199 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	42,200 - 42,933 [ERROR] Unread bytes (non-zero) [ 94 BE 30 81 A8 00 00 3C 00 3C 00 3C 32 00 00 00 08 08 17 FA 09 ... ]
	42,934 - 42,935 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	42,936 - 43,209 [ERROR] Unread bytes (non-zero) [ 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3C 00 3C 00 3C 38 ... ]
	43,210 - 43,367 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 212)
	43,368 - 43,945 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 02 80 00 00 00 00 00 3C 00 3C 00 3C 38 00 00 00 0B ... ]
	43,946 - 43,947 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	43,948 - 43,951 anAnimationDesc.anAnimation [reload_empty_late1_anim] (unused empty data structure at the end of the list)
	43,952 - 44,221 [ERROR] Unread bytes (non-zero) [ 3D 3D 00 00 C0 00 00 3C 00 3C 00 3C 20 00 00 00 00 00 00 00 1B ... ]
	44,222 - 44,223 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	44,224 - 44,227 anAnimationDesc.anAnimation [@reload_onehanded_seq] (unused empty data structure at the end of the list)
	44,228 - 46,061 [ERROR] Unread bytes (non-zero) [ 24 0E 00 00 00 00 10 00 00 96 EB 2A 1B 3A 20 00 08 00 00 3C 00 ... ]
	46,062 - 46,063 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 96)
	46,064 - 46,245 [ERROR] Unread bytes (non-zero) [ 2E 80 00 80 E0 D3 00 3C 00 3C 00 3C 20 00 00 00 00 00 00 00 02 ... ]
	46,246 - 46,317 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 33)
	46,318 - 46,521 [ERROR] Unread bytes (non-zero) [ 0B 0B F6 11 E5 11 E1 11 05 12 36 12 66 12 87 12 91 12 8D 12 85 ... ]
	46,522 - 46,867 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 220)
	46,868 - 47,073 [ERROR] Unread bytes (non-zero) [ 0B 00 0A 00 0C 00 10 00 01 0B 2B 08 00 00 00 00 17 0A 00 00 18 ... ]
	47,074 - 47,475 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 255)
	47,350 - 47,351 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 60)
	47,352 - 47,355 anAnimationDesc.anAnimation [@raise_seq] (unused empty data structure at the end of the list)
	47,356 - 47,475 [ERROR] Unread bytes (non-zero) [ 50 00 00 00 0B 0B D2 FF C4 FF BF FF C2 FF C9 FF D2 FF DC FF E3 ... ]
	47,476 - 47,479 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	47,480 - 48,085 [ERROR] Unread bytes (non-zero) [ 8A 48 5E 48 3B 48 2C 48 0B 0B 31 E0 76 B5 8C 87 9F 82 4D 80 00 ... ]
	48,086 - 48,463 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimXValues (accumulatedTotal = 135)
	48,362 - 48,695 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimXValues (accumulatedTotal = 87)
	48,464 - 48,467 anAnimationDesc.anAnimation [@lower_onehanded_seq] (unused empty data structure at the end of the list)
	48,468 - 48,695 [ERROR] Unread bytes (non-zero) [ 88 31 BA 38 00 3C 00 3C 00 3C 20 00 00 00 00 00 00 00 3B 0E 00 ... ]
	48,696 - 48,699 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] (unused empty data structure at the end of the list)
	48,700 - 617,279 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 41 0E 00 00 00 00 10 00 00 AE 83 30 8B 4C 8F 3C 08 ... ]
	617,280 - 639,551 theMdlFileData.theSequenceDescs 96
	639,552 - 639,891 [ref] aSeqDesc.theBoneWeights 85
	639,892 - 639,893 [ref] aSeqDesc.theAnimDescIndexes 1
	639,894 - 639,895 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	639,896 - 639,911 [walk_seq] aSeqDesc.thePoseKeys 4
	639,912 - 639,919 [walk_seq] aSeqDesc.theAnimDescIndexes 4
	639,920 - 639,935 [walk_seq_nocam] aSeqDesc.thePoseKeys 4
	639,936 - 639,943 [walk_seq_nocam] aSeqDesc.theAnimDescIndexes 4
	639,944 - 639,955 [attack_onehanded_slide_manual_seq] aSeqDesc.thePoseKeys 3
	639,956 - 640,115 [attack_onehanded_slide_manual_seq] aSeqDesc.theEvents 2
	640,116 - 640,139 [attack_onehanded_slide_manual_seq] aSeqDesc.theAutoLayers 1
	640,140 - 640,143 [attack_onehanded_slide_manual_seq] aSeqDesc.theAnimDescIndexes 2
	640,144 - 640,147 [attack_onehanded_slide_manual_seq] aSeqDesc.theActivityModifiers 1
	640,148 - 640,151 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	640,152 - 640,163 [attack_onehanded_crouch_manual_seq] aSeqDesc.thePoseKeys 3
	640,164 - 640,323 [attack_onehanded_crouch_manual_seq] aSeqDesc.theEvents 2
	640,324 - 640,347 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAutoLayers 1
	640,348 - 640,351 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAnimDescIndexes 2
	640,352 - 640,355 [attack_onehanded_crouch_manual_seq] aSeqDesc.theActivityModifiers 1
	640,356 - 640,359 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	640,360 - 641,079 [reload_seq] aSeqDesc.theEvents 9
	641,080 - 641,103 [reload_seq] aSeqDesc.theAutoLayers 1
	641,104 - 641,105 [reload_seq] aSeqDesc.theAnimDescIndexes 1
	641,106 - 641,107 [reload_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	641,108 - 641,747 [reload_late1_seq] aSeqDesc.theEvents 8
	641,748 - 641,771 [reload_late1_seq] aSeqDesc.theAutoLayers 1
	641,772 - 641,773 [reload_late1_seq] aSeqDesc.theAnimDescIndexes 1
	641,774 - 641,775 [reload_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	641,776 - 642,895 [reload_empty_seq] aSeqDesc.theEvents 14
	642,896 - 642,919 [reload_empty_seq] aSeqDesc.theAutoLayers 1
	642,920 - 642,921 [reload_empty_seq] aSeqDesc.theAnimDescIndexes 1
	642,922 - 642,923 [reload_empty_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	642,924 - 643,963 [reload_empty_late1_seq] aSeqDesc.theEvents 13
	643,964 - 643,987 [reload_empty_late1_seq] aSeqDesc.theAutoLayers 1
	643,988 - 643,989 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes 1
	643,990 - 643,991 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	643,992 - 644,791 [reload_empty_late2_seq] aSeqDesc.theEvents 10
	644,792 - 644,815 [reload_empty_late2_seq] aSeqDesc.theAutoLayers 1
	644,816 - 644,817 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes 1
	644,818 - 644,819 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	644,820 - 645,299 [reload_empty_late3_seq] aSeqDesc.theEvents 6
	645,300 - 645,323 [reload_empty_late3_seq] aSeqDesc.theAutoLayers 1
	645,324 - 645,325 [reload_empty_late3_seq] aSeqDesc.theAnimDescIndexes 1
	645,326 - 645,327 [reload_empty_late3_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	645,328 - 646,047 [reload_onehanded_seq] aSeqDesc.theEvents 9
	646,048 - 646,071 [reload_onehanded_seq] aSeqDesc.theAutoLayers 1
	646,072 - 646,073 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	646,074 - 646,075 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	646,076 - 646,715 [reload_onehanded_late1_seq] aSeqDesc.theEvents 8
	646,716 - 646,739 [reload_onehanded_late1_seq] aSeqDesc.theAutoLayers 1
	646,740 - 646,741 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1
	646,742 - 646,743 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	646,744 - 647,863 [reload_empty_onehanded_seq] aSeqDesc.theEvents 14
	647,864 - 647,887 [reload_empty_onehanded_seq] aSeqDesc.theAutoLayers 1
	647,888 - 647,889 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	647,890 - 647,891 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	647,892 - 648,931 [reload_empty_onehanded_late1_seq] aSeqDesc.theEvents 13
	648,932 - 648,955 [reload_empty_onehanded_late1_seq] aSeqDesc.theAutoLayers 1
	648,956 - 648,957 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1
	648,958 - 648,959 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	648,960 - 649,759 [reload_empty_onehanded_late2_seq] aSeqDesc.theEvents 10
	649,760 - 649,783 [reload_empty_onehanded_late2_seq] aSeqDesc.theAutoLayers 1
	649,784 - 649,785 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes 1
	649,786 - 649,787 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	649,788 - 650,267 [reload_empty_onehanded_late3_seq] aSeqDesc.theEvents 6
	650,268 - 650,291 [reload_empty_onehanded_late3_seq] aSeqDesc.theAutoLayers 1
	650,292 - 650,293 [reload_empty_onehanded_late3_seq] aSeqDesc.theAnimDescIndexes 1
	650,294 - 650,295 [reload_empty_onehanded_late3_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	650,296 - 651,015 [reload_crouch_seq] aSeqDesc.theEvents 9
	651,016 - 651,039 [reload_crouch_seq] aSeqDesc.theAutoLayers 1
	651,040 - 651,041 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	651,042 - 651,043 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	651,044 - 651,047 [reload_crouch_seq] aSeqDesc.theActivityModifiers 1
	651,048 - 651,051 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	651,052 - 651,691 [reload_late1_crouch_seq] aSeqDesc.theEvents 8
	651,692 - 651,715 [reload_late1_crouch_seq] aSeqDesc.theAutoLayers 1
	651,716 - 651,717 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	651,718 - 651,719 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	651,720 - 651,723 [reload_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	651,724 - 651,727 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	651,728 - 652,847 [reload_empty_crouch_seq] aSeqDesc.theEvents 14
	652,848 - 652,871 [reload_empty_crouch_seq] aSeqDesc.theAutoLayers 1
	652,872 - 652,873 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	652,874 - 652,875 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	652,876 - 652,879 [reload_empty_crouch_seq] aSeqDesc.theActivityModifiers 1
	652,880 - 652,883 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	652,884 - 653,923 [reload_empty_late1_crouch_seq] aSeqDesc.theEvents 13
	653,924 - 653,947 [reload_empty_late1_crouch_seq] aSeqDesc.theAutoLayers 1
	653,948 - 653,949 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	653,950 - 653,951 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	653,952 - 653,955 [reload_empty_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	653,956 - 653,959 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	653,960 - 654,759 [reload_empty_late2_crouch_seq] aSeqDesc.theEvents 10
	654,760 - 654,783 [reload_empty_late2_crouch_seq] aSeqDesc.theAutoLayers 1
	654,784 - 654,785 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	654,786 - 654,787 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	654,788 - 654,791 [reload_empty_late2_crouch_seq] aSeqDesc.theActivityModifiers 1
	654,792 - 654,795 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	654,796 - 655,275 [reload_empty_late3_crouch_seq] aSeqDesc.theEvents 6
	655,276 - 655,299 [reload_empty_late3_crouch_seq] aSeqDesc.theAutoLayers 1
	655,300 - 655,301 [reload_empty_late3_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	655,302 - 655,303 [reload_empty_late3_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	655,304 - 655,307 [reload_empty_late3_crouch_seq] aSeqDesc.theActivityModifiers 1
	655,308 - 655,311 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	655,312 - 656,031 [reload_onehanded_crouch_seq] aSeqDesc.theEvents 9
	656,032 - 656,033 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	656,034 - 656,035 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	656,036 - 656,039 [reload_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	656,040 - 656,043 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	656,044 - 656,683 [reload_onehanded_late1_crouch_seq] aSeqDesc.theEvents 8
	656,684 - 656,685 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	656,686 - 656,687 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	656,688 - 656,691 [reload_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	656,692 - 656,695 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	656,696 - 657,815 [reload_empty_onehanded_crouch_seq] aSeqDesc.theEvents 14
	657,816 - 657,817 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	657,818 - 657,819 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	657,820 - 657,823 [reload_empty_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	657,824 - 657,827 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	657,828 - 658,867 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theEvents 13
	658,868 - 658,869 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	658,870 - 658,871 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	658,872 - 658,875 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	658,876 - 658,879 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	658,880 - 659,679 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theEvents 10
	659,680 - 659,681 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	659,682 - 659,683 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	659,684 - 659,687 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theActivityModifiers 1
	659,688 - 659,691 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	659,692 - 660,171 [reload_empty_onehanded_late3_crouch_seq] aSeqDesc.theEvents 6
	660,172 - 660,173 [reload_empty_onehanded_late3_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	660,174 - 660,175 [reload_empty_onehanded_late3_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	660,176 - 660,179 [reload_empty_onehanded_late3_crouch_seq] aSeqDesc.theActivityModifiers 1
	660,180 - 660,183 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	660,184 - 660,343 [draw_seq] aSeqDesc.theEvents 2
	660,344 - 660,367 [draw_seq] aSeqDesc.theAutoLayers 1
	660,368 - 660,369 [draw_seq] aSeqDesc.theAnimDescIndexes 1
	660,370 - 660,371 [draw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	660,372 - 660,531 [draw_onehanded_seq] aSeqDesc.theEvents 2
	660,532 - 660,555 [draw_onehanded_seq] aSeqDesc.theAutoLayers 1
	660,556 - 660,557 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	660,558 - 660,559 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	660,560 - 660,719 [draw_crouch_seq] aSeqDesc.theEvents 2
	660,720 - 660,743 [draw_crouch_seq] aSeqDesc.theAutoLayers 1
	660,744 - 660,745 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	660,746 - 660,747 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	660,748 - 660,751 [draw_crouch_seq] aSeqDesc.theActivityModifiers 1
	660,752 - 660,755 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	660,756 - 660,915 [draw_onehanded_crouch_seq] aSeqDesc.theEvents 2
	660,916 - 660,939 [draw_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1
	660,940 - 660,941 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	660,942 - 660,943 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	660,944 - 660,947 [draw_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	660,948 - 660,951 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	660,952 - 661,031 [holster_seq] aSeqDesc.theEvents 1
	661,032 - 661,055 [holster_seq] aSeqDesc.theAutoLayers 1
	661,056 - 661,057 [holster_seq] aSeqDesc.theAnimDescIndexes 1
	661,058 - 661,059 [holster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	661,060 - 661,139 [holster_onehanded_seq] aSeqDesc.theEvents 1
	661,140 - 661,163 [holster_onehanded_seq] aSeqDesc.theAutoLayers 1
	661,164 - 661,165 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	661,166 - 661,167 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	661,168 - 661,327 [raise_seq] aSeqDesc.theEvents 2
	661,328 - 661,351 [raise_seq] aSeqDesc.theAutoLayers 1
	661,352 - 661,353 [raise_seq] aSeqDesc.theAnimDescIndexes 1
	661,354 - 661,355 [raise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	661,356 - 661,515 [raise_onehanded_seq] aSeqDesc.theEvents 2
	661,516 - 661,539 [raise_onehanded_seq] aSeqDesc.theAutoLayers 1
	661,540 - 661,541 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	661,542 - 661,543 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	661,544 - 661,703 [raise_frommelee_seq] aSeqDesc.theEvents 2
	661,704 - 661,727 [raise_frommelee_seq] aSeqDesc.theAutoLayers 1
	661,728 - 661,729 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes 1
	661,730 - 661,731 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	661,732 - 661,891 [raise_crouch_seq] aSeqDesc.theEvents 2
	661,892 - 661,915 [raise_crouch_seq] aSeqDesc.theAutoLayers 1
	661,916 - 661,917 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	661,918 - 661,919 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	661,920 - 661,923 [raise_crouch_seq] aSeqDesc.theActivityModifiers 1
	661,924 - 661,927 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	661,928 - 662,087 [raise_onehanded_crouch_seq] aSeqDesc.theEvents 2
	662,088 - 662,111 [raise_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1
	662,112 - 662,113 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	662,114 - 662,115 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	662,116 - 662,119 [raise_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	662,120 - 662,123 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	662,124 - 662,283 [raise_frommelee_crouch_seq] aSeqDesc.theEvents 2
	662,284 - 662,307 [raise_frommelee_crouch_seq] aSeqDesc.theAutoLayers 1
	662,308 - 662,309 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	662,310 - 662,311 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	662,312 - 662,315 [raise_frommelee_crouch_seq] aSeqDesc.theActivityModifiers 1
	662,316 - 662,319 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	662,320 - 662,479 [raise_frommelee_sliding_seq] aSeqDesc.theEvents 2
	662,480 - 662,503 [raise_frommelee_sliding_seq] aSeqDesc.theAutoLayers 1
	662,504 - 662,505 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes 1
	662,506 - 662,507 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	662,508 - 662,511 [raise_frommelee_sliding_seq] aSeqDesc.theActivityModifiers 1
	662,512 - 662,515 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	662,516 - 662,595 [lower_seq] aSeqDesc.theEvents 1
	662,596 - 662,619 [lower_seq] aSeqDesc.theAutoLayers 1
	662,620 - 662,621 [lower_seq] aSeqDesc.theAnimDescIndexes 1
	662,622 - 662,623 [lower_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	662,624 - 662,703 [lower_onehanded_seq] aSeqDesc.theEvents 1
	662,704 - 662,727 [lower_onehanded_seq] aSeqDesc.theAutoLayers 1
	662,728 - 662,729 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	662,730 - 662,731 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	662,732 - 662,733 [sprint_seq] aSeqDesc.theAnimDescIndexes 1
	662,734 - 662,735 [sprint_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	662,736 - 662,895 [sprintraise_seq] aSeqDesc.theEvents 2
	662,896 - 662,897 [sprintraise_seq] aSeqDesc.theAnimDescIndexes 1
	662,898 - 662,899 [sprintraise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	662,900 - 663,059 [sprintraise_seq_regrip] aSeqDesc.theEvents 2
	663,060 - 663,061 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes 1
	663,062 - 663,063 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	663,064 - 663,223 [sprintraise_seq_air] aSeqDesc.theEvents 2
	663,224 - 663,225 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes 1
	663,226 - 663,227 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	663,228 - 663,231 [sprintraise_seq_air] aSeqDesc.theActivityModifiers 1
	663,232 - 663,235 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	663,236 - 663,315 [sprintdraw_seq] aSeqDesc.theEvents 1
	663,316 - 663,317 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes 1
	663,318 - 663,319 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	663,320 - 663,399 [sprintholster_seq] aSeqDesc.theEvents 1
	663,400 - 663,401 [sprintholster_seq] aSeqDesc.theAnimDescIndexes 1
	663,402 - 663,403 [sprintholster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	663,404 - 663,405 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	663,406 - 663,407 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	663,408 - 663,567 [sprintraise_onehanded_seq] aSeqDesc.theEvents 2
	663,568 - 663,569 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	663,570 - 663,571 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	663,572 - 663,651 [sprintdraw_onehanded_seq] aSeqDesc.theEvents 1
	663,652 - 663,653 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	663,654 - 663,655 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	663,656 - 663,735 [sprintholster_onehanded_seq] aSeqDesc.theEvents 1
	663,736 - 663,737 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	663,738 - 663,739 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	663,740 - 663,899 [sprintraise_onehanded_seq_slide] aSeqDesc.theEvents 2
	663,900 - 663,901 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes 1
	663,902 - 663,903 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	663,904 - 663,907 [sprintraise_onehanded_seq_slide] aSeqDesc.theActivityModifiers 1
	663,908 - 663,911 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	663,912 - 663,913 [ads_in_seq] aSeqDesc.theAnimDescIndexes 1
	663,914 - 663,915 [ads_in_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	663,916 - 663,917 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	663,918 - 663,919 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	663,920 - 663,923 [ads_in_crouch_seq] aSeqDesc.theActivityModifiers 1
	663,924 - 663,927 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	663,928 - 663,929 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes 1
	663,930 - 663,931 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	663,932 - 663,935 [ads_in_seq_air] aSeqDesc.theActivityModifiers 1
	663,936 - 663,939 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	663,940 - 663,963 [ads_out_seq] aSeqDesc.theAutoLayers 1
	663,964 - 663,965 [ads_out_seq] aSeqDesc.theAnimDescIndexes 1
	663,966 - 663,967 [ads_out_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	663,968 - 663,969 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	663,970 - 663,971 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	663,972 - 663,975 [ads_out_crouch_seq] aSeqDesc.theActivityModifiers 1
	663,976 - 663,979 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	663,980 - 663,981 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes 1
	663,982 - 663,983 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	663,984 - 663,991 [ads_out_seq_air] aSeqDesc.theActivityModifiers 2
	663,992 - 663,999 [ERROR] Unread bytes (non-zero) [ 31 54 00 00 01 00 00 00 ]
	664,000 - 664,001 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	664,002 - 664,003 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	664,004 - 664,005 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1
	664,006 - 664,007 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	664,008 - 664,011 [ads_in_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 1
	664,012 - 664,015 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	664,016 - 664,017 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 1
	664,018 - 664,019 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	664,020 - 664,023 [ads_in_onehanded_seq_air] aSeqDesc.theActivityModifiers 1
	664,024 - 664,027 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	664,028 - 664,051 [ads_out_onehanded_seq] aSeqDesc.theAutoLayers 1
	664,052 - 664,053 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	664,054 - 664,055 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	664,056 - 664,057 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1
	664,058 - 664,059 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	664,060 - 664,067 [ads_out_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 2
	664,068 - 664,075 [ERROR] Unread bytes (non-zero) [ 19 5D 00 00 01 00 00 00 ]
	664,076 - 664,077 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes 1
	664,078 - 664,079 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	664,080 - 664,087 [ads_out_onehanded_seq_wallrun] aSeqDesc.theActivityModifiers 2
	664,088 - 664,095 [ERROR] Unread bytes (non-zero) [ 91 53 00 00 01 00 00 00 ]
	664,096 - 664,107 [run_layer] aSeqDesc.thePoseKeys 3
	664,108 - 664,111 [run_layer] aSeqDesc.theAnimDescIndexes 2
	664,112 - 664,113 [run_layer_reload] aSeqDesc.theAnimDescIndexes 1
	664,114 - 664,115 [run_layer_reload] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	664,116 - 664,127 [optic_layer] aSeqDesc.thePoseKeys 3
	664,128 - 664,467 [optic_layer] aSeqDesc.theBoneWeights 85
	664,468 - 664,471 [optic_layer] aSeqDesc.theAnimDescIndexes 2
	664,472 - 664,811 [wind_loop_layer] aSeqDesc.theBoneWeights 85
	664,812 - 664,813 [wind_loop_layer] aSeqDesc.theAnimDescIndexes 1
	664,814 - 664,815 [wind_loop_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	664,816 - 664,817 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes 1
	664,818 - 664,819 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	664,820 - 664,831 [idle_seq_autoplay] aSeqDesc.thePoseKeys 3
	664,832 - 664,835 [idle_seq_autoplay] aSeqDesc.theAnimDescIndexes 2
	664,836 - 664,847 [idle_seq] aSeqDesc.thePoseKeys 3
	664,848 - 665,187 [idle_seq] aSeqDesc.theBoneWeights 85
	665,188 - 665,191 [idle_seq] aSeqDesc.theAnimDescIndexes 2
	665,192 - 665,203 [idle_seq_air] aSeqDesc.thePoseKeys 3
	665,204 - 665,207 [idle_seq_air] aSeqDesc.theAnimDescIndexes 2
	665,208 - 665,215 [idle_seq_air] aSeqDesc.theActivityModifiers 2
	665,216 - 665,223 [ERROR] Unread bytes (non-zero) [ 69 4F 00 00 01 00 00 00 ]
	665,224 - 665,235 [idle_seq_crouch_air] aSeqDesc.thePoseKeys 3
	665,236 - 665,239 [idle_seq_crouch_air] aSeqDesc.theAnimDescIndexes 2
	665,240 - 665,243 [idle_seq_crouch_air] aSeqDesc.theActivityModifiers 1
	665,244 - 665,247 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	665,248 - 665,259 [idle_seq_crouch] aSeqDesc.thePoseKeys 3
	665,260 - 665,263 [idle_seq_crouch] aSeqDesc.theAnimDescIndexes 2
	665,264 - 665,271 [idle_seq_crouch] aSeqDesc.theActivityModifiers 2
	665,272 - 665,279 [ERROR] Unread bytes (non-zero) [ E3 55 00 00 01 00 00 00 ]
	665,280 - 665,291 [idle_onehanded_seq] aSeqDesc.thePoseKeys 3
	665,292 - 665,295 [idle_onehanded_seq] aSeqDesc.theAnimDescIndexes 2
	665,296 - 665,307 [idle_onehanded_seq_air] aSeqDesc.thePoseKeys 3
	665,308 - 665,311 [idle_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 2
	665,312 - 665,319 [idle_onehanded_seq_air] aSeqDesc.theActivityModifiers 2
	665,320 - 665,327 [ERROR] Unread bytes (non-zero) [ B3 55 00 00 00 00 00 00 ]
	665,328 - 665,339 [attack_seq] aSeqDesc.thePoseKeys 3
	665,340 - 665,579 [attack_seq] aSeqDesc.theEvents 3
	665,580 - 665,603 [attack_seq] aSeqDesc.theAutoLayers 1
	665,604 - 665,607 [attack_seq] aSeqDesc.theAnimDescIndexes 2
	665,608 - 665,619 [attack_seq_regrip] aSeqDesc.thePoseKeys 3
	665,620 - 665,859 [attack_seq_regrip] aSeqDesc.theEvents 3
	665,860 - 665,883 [attack_seq_regrip] aSeqDesc.theAutoLayers 1
	665,884 - 665,887 [attack_seq_regrip] aSeqDesc.theAnimDescIndexes 2
	665,888 - 665,899 [attack_onehanded_seq] aSeqDesc.thePoseKeys 3
	665,900 - 666,139 [attack_onehanded_seq] aSeqDesc.theEvents 3
	666,140 - 666,163 [attack_onehanded_seq] aSeqDesc.theAutoLayers 1
	666,164 - 666,167 [attack_onehanded_seq] aSeqDesc.theAnimDescIndexes 2
	666,168 - 666,179 [attack_onehanded_slide_seq] aSeqDesc.thePoseKeys 3
	666,180 - 666,419 [attack_onehanded_slide_seq] aSeqDesc.theEvents 3
	666,420 - 666,443 [attack_onehanded_slide_seq] aSeqDesc.theAutoLayers 1
	666,444 - 666,447 [attack_onehanded_slide_seq] aSeqDesc.theAnimDescIndexes 2
	666,448 - 666,451 [attack_onehanded_slide_seq] aSeqDesc.theActivityModifiers 1
	666,452 - 666,455 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	666,456 - 666,467 [idle_check_seq] aSeqDesc.thePoseKeys 3
	666,468 - 666,471 [idle_check_seq] aSeqDesc.theAnimDescIndexes 2
	666,472 - 666,483 [crouch2idle_seq] aSeqDesc.thePoseKeys 3
	666,484 - 666,487 [crouch2idle_seq] aSeqDesc.theAnimDescIndexes 2
	666,488 - 666,499 [regrip] aSeqDesc.thePoseKeys 3
	666,500 - 666,503 [regrip] aSeqDesc.theAnimDescIndexes 2
	666,504 - 666,515 [regrip_02] aSeqDesc.thePoseKeys 3
	666,516 - 666,519 [regrip_02] aSeqDesc.theAnimDescIndexes 2
	666,520 - 666,531 [switch_to_jump_iron] aSeqDesc.thePoseKeys 3
	666,532 - 666,535 [switch_to_jump_iron] aSeqDesc.theAnimDescIndexes 2
	666,536 - 666,547 [switch_to_land_iron] aSeqDesc.thePoseKeys 3
	666,548 - 666,551 [switch_to_land_iron] aSeqDesc.theAnimDescIndexes 2
	666,552 - 666,563 [idle_check_crouch_seq] aSeqDesc.thePoseKeys 3
	666,564 - 666,567 [idle_check_crouch_seq] aSeqDesc.theAnimDescIndexes 2
	666,568 - 666,579 [switch_to_jump_iron_crouch] aSeqDesc.thePoseKeys 3
	666,580 - 666,583 [switch_to_jump_iron_crouch] aSeqDesc.theAnimDescIndexes 2
	666,584 - 666,595 [switch_to_land_iron_crouch] aSeqDesc.thePoseKeys 3
	666,596 - 666,599 [switch_to_land_iron_crouch] aSeqDesc.theAnimDescIndexes 2
	666,600 - 666,601 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes 1
	666,602 - 666,603 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	666,604 - 666,605 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes 1
	666,606 - 666,607 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	666,608 - 666,609 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes 1
	666,610 - 666,611 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	666,612 - 666,613 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes 1
	666,614 - 666,615 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	666,616 - 666,647 theMdlFileData.theLocalNodeNames 8
	666,648 - 666,711 [ERROR] Unread bytes (non-zero) [ 00 02 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 05 ... ]
	666,712 - 666,823 theMdlFileData.theBodyParts 7
	666,824 - 666,971 aBodyPart.theModels 1
	666,972 - 667,267 aBodyPart.theModels 2
	667,268 - 667,563 aBodyPart.theModels 2
	667,564 - 667,859 aBodyPart.theModels 2
	667,860 - 668,155 aBodyPart.theModels 2
	668,156 - 668,451 aBodyPart.theModels 2
	668,452 - 668,747 aBodyPart.theModels 2
	668,748 - 668,807 [ERROR] Unread bytes (non-zero) [ BA 4D 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 B1 ... ]
	668,808 - 668,923 aModel.theMeshes 1
	668,924 - 669,039 aModel.theMeshes 1
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	687,300 - 687,317 aSeqDesc.theName = "sprintholster_seq"
	687,318 - 687,344 aSeqDesc.theActivityName = "ACT_VM_HOLSTER_FROM_SPRINT"
	687,345 - 687,365 aSeqDesc.theName = "sprint_onehanded_seq"
	687,366 - 687,389 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_SPRINT"
	687,390 - 687,415 aSeqDesc.theName = "sprintraise_onehanded_seq"
	687,416 - 687,450 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE_FROM_SPRINT"
	687,451 - 687,475 aSeqDesc.theName = "sprintdraw_onehanded_seq"
	687,476 - 687,507 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW_TO_SPRINT"
	687,508 - 687,535 aSeqDesc.theName = "sprintholster_onehanded_seq"
	687,536 - 687,572 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER_FROM_SPRINT"
	687,573 - 687,604 aSeqDesc.theName = "sprintraise_onehanded_seq_slide"
	687,605 - 687,615 aSeqDesc.theName = "ads_in_seq"
	687,616 - 687,629 aSeqDesc.theActivityName = "ACT_VM_ADS_IN"
	687,630 - 687,647 aSeqDesc.theName = "ads_in_crouch_seq"
	687,648 - 687,662 aSeqDesc.theName = "ads_in_seq_air"
	687,663 - 687,674 aSeqDesc.theName = "ads_out_seq"
	687,675 - 687,689 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT"
	687,690 - 687,708 aSeqDesc.theName = "ads_out_crouch_seq"
	687,709 - 687,724 aSeqDesc.theName = "ads_out_seq_air"
	687,725 - 687,745 aSeqDesc.theName = "ads_in_onehanded_seq"
	687,746 - 687,769 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_IN"
	687,770 - 687,798 aSeqDesc.theName = "ads_in_onehanded_seq_sliding"
	687,799 - 687,823 aSeqDesc.theName = "ads_in_onehanded_seq_air"
	687,824 - 687,845 aSeqDesc.theName = "ads_out_onehanded_seq"
	687,846 - 687,870 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_OUT"
	687,871 - 687,900 aSeqDesc.theName = "ads_out_onehanded_seq_sliding"
	687,901 - 687,908 anActivityModifier.theName = wallrun
	687,909 - 687,938 aSeqDesc.theName = "ads_out_onehanded_seq_wallrun"
	687,939 - 687,948 aSeqDesc.theName = "run_layer"
	687,949 - 687,965 aSeqDesc.theName = "run_layer_reload"
	687,966 - 687,977 aSeqDesc.theName = "optic_layer"
	687,978 - 687,993 aSeqDesc.theName = "wind_loop_layer"
	687,994 - 688,013 aSeqDesc.theName = "wind_loop_ads_layer"
	688,014 - 688,031 aSeqDesc.theName = "idle_seq_autoplay"
	688,032 - 688,040 aSeqDesc.theName = "idle_seq"
	688,041 - 688,052 aSeqDesc.theActivityName = "ACT_VM_IDLE"
	688,053 - 688,065 aSeqDesc.theName = "idle_seq_air"
	688,066 - 688,085 aSeqDesc.theName = "idle_seq_crouch_air"
	688,086 - 688,101 aSeqDesc.theName = "idle_seq_crouch"
	688,102 - 688,120 aSeqDesc.theName = "idle_onehanded_seq"
	688,121 - 688,142 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_IDLE"
	688,143 - 688,165 aSeqDesc.theName = "idle_onehanded_seq_air"
	688,166 - 688,176 aSeqDesc.theName = "attack_seq"
	688,177 - 688,194 aSeqDesc.theName = "attack_seq_regrip"
	688,195 - 688,215 aSeqDesc.theName = "attack_onehanded_seq"
	688,216 - 688,242 aSeqDesc.theName = "attack_onehanded_slide_seq"
	688,243 - 688,257 aSeqDesc.theName = "idle_check_seq"
	688,258 - 688,272 aSeqDesc.theActivityName = "ACT_TRANSITION"
	688,273 - 688,288 aSeqDesc.theName = "crouch2idle_seq"
	688,289 - 688,295 aSeqDesc.theName = "regrip"
	688,296 - 688,305 aSeqDesc.theName = "regrip_02"
	688,306 - 688,325 aSeqDesc.theName = "switch_to_jump_iron"
	688,326 - 688,345 aSeqDesc.theName = "switch_to_land_iron"
	688,346 - 688,367 aSeqDesc.theName = "idle_check_crouch_seq"
	688,368 - 688,394 aSeqDesc.theName = "switch_to_jump_iron_crouch"
	688,395 - 688,421 aSeqDesc.theName = "switch_to_land_iron_crouch"
	688,422 - 688,441 aSeqDesc.theName = "switch_to_onehanded"
	688,442 - 688,461 aSeqDesc.theName = "switch_to_twohanded"
	688,462 - 688,486 aSeqDesc.theName = "switch_to_onehanded_jump"
	688,487 - 688,511 aSeqDesc.theName = "switch_to_onehanded_land"
	688,512 - 688,521 aLocalNodeName = twohanded
	688,522 - 688,531 aLocalNodeName = onehanded
	688,532 - 688,536 aLocalNodeName = fire
	688,537 - 688,541 aLocalNodeName = jump
	688,542 - 688,553 aLocalNodeName = land_crouch
	688,554 - 688,558 aLocalNodeName = land
	688,559 - 688,570 aLocalNodeName = jump_crouch
	688,571 - 688,575 aBodyPart.theName = "body"
	688,576 - 688,593 aBodyPart.theName = "suppressor_cyl_sm"
	688,594 - 688,610 aBodyPart.theName = "suppressor_sq_sm"
	688,611 - 688,625 aBodyPart.theName = "front_sight_on"
	688,626 - 688,645 aBodyPart.theName = "p2011_auto_magazine"
	688,646 - 688,675 [ERROR] Unread bytes (non-zero) [ 73 70 72 69 6E 74 66 72 61 63 00 76 65 6C 6F 63 69 74 79 00 61 ... ]
	688,676 - 688,708 aTexture.thePathFileName = "models\Weapons_R2\re45_pstl\RE45"
	688,709 - 688,749 aTexture.thePathFileName = "models\Weapons_R2\re45_pstl\RE45_skin_31"
	688,750 - 688,791 aTexture.thePathFileName = "models\Weapons_R2\re45_pstl\RE45_prime_01"
	688,792 - 688,833 aTexture.thePathFileName = "models\Weapons_R2\re45_pstl\RE45_prime_02"
	688,834 - 688,875 aTexture.thePathFileName = "models\Weapons_R2\re45_pstl\RE45_prime_03"
	688,876 - 688,917 aTexture.thePathFileName = "models\Weapons_R2\re45_pstl\RE45_prime_04"
	688,918 - 688,959 aTexture.thePathFileName = "models\Weapons_R2\re45_pstl\RE45_prime_05"
	688,960 - 689,001 aTexture.thePathFileName = "models\Weapons_R2\re45_pstl\RE45_prime_06"
	689,002 - 689,040 aTexture.thePathFileName = "models\weapons\attachments\suppressors"
	689,041 - 689,081 aTexture.thePathFileName = "models\Weapons_R2\attachments\pro_screen"
	689,082 - 1,417,905 [ERROR] Unread bytes (non-zero) [ 00 00 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 B7 C2 3C ... ]
	1,417,906 - 1,417,906 END OF FILE + 1 (File size)
========================
